The Testament League [STORY]

 

The Testament [Picture Story]


What is the response?

BIBLIOGRAPHY SHORTCUT 

Thinking is staying faithful to the truth and gaining sweetness (this makes you to make profit).

But smoking is doubting the truth and loosing breath (this makes you to feel pain and sicknesses).

Diabolism misdirects and poisons the soul and body.


HOLY SPIRIT SHORTCUT

Professionalism as thinking or praying acknowledges taste because you can understand it.

But satanism as malice or antichrist acknowledges torts because you cannot understand it. 

REFLECTION

PROFESSIONALISM(Thinking or Praying) brings about reading and writing because it makes you a sweet personality.

SATANISM(Malice or Antichrist) brings about misdirection and poisoning because it makes you a suffering personality.

WAY FORWARD

1. A subscription of thinking and praying where one gains God's blessings and many positive natural resources. (Sensible). 

2. Profit from these senses available in breath.

a. Skin(reading and writing).

b. Eyes(lines and recall).

c. Nose(slow speed and breathing).

d. Mouth(fast speed and growing).

e. Ear(languages and content).

f. Sixth Sense(currencies and perspective that makes money).

✅. Profitability(thinking or praying).

🇽. Loss(smoking or doubting).


Bible Tip: Exodus 20:5. I the Lord am a jealous God.


TIPS

What you buy = forgiveness level.

What you sell = chastity level.


PERSONALITY OCCUPATION SHORTCUT

Thinking(operating the senses of the body).

Praying(communicating the senses of the body).

Smoking(loosing the senses of the body).

Malice(faulting the senses of the body).


POSITIVE OCCUPATION SHORTCUT

Natural Doctor: A person that reads and writes.

Technopsychologist: A person that has to read and write. 

NEGATIVE OCCUPATION SHORTCUT

Smoker: A person that smokes or masturbate.

Accrylic Patient: A person that has to smoke or masturbate.


BIOMAP SHORTCUT

Soul means Faith and equals
 Music ("Instruments", "Songs").
 Computer ("Binary", "Programming").
 Battery ("Mechanics", "Electricity").
 Digits ("Numbers", "Text").

Movement means Reality and equals
 Good ("Light", "Darkness").
 Bad ("Happening", "Construction").
 Speed ("Wear", "Tear").
 Evil ("Density", "Ambiguity"). 

Friendship equals
 Coincidence ("Offline", "Online").
 Logistics ("Services" "Shoulders").
 Dynamics ("Abilities", "Addresses").
 Consciousness ("Pasts", "Presents").

Society equals
 Neurology deals with dynamic reaches that could break normalcy.
 Numerology deals with particular calculations that could make a person mad.

Disadvantage Of Society equals
 Studies could exclude focus.
 Calculations could make a person mad.

Destination equals
 "Response for speed is worry".
 "Response for bad is work".
 "Response for good is convention".
 "Response for evil is offence".

Levels equals 
 Rest ("Work", "Wear").
 Sleep ("Eat", "Drink").
 Zeal ("Tamper", "Tempt").
 Usage ("Use", "Abuse").

Integrity equals
 Religion ("Love", "Fear").
 Microbiology ("Audioset", "Microset").

Resource equals
 Health ("Picture", "Sound").
 Sickness ("Narcotics", "Cancer").

Living equals
 Humanity ("Passive").
 Dependency ("Active").

Life equals Breathing and Growing.

Reality equals
 Humanity ("Dedication").
 Dependency ("Definition").

Learnacy equals
 Chemistry ("Reading", "Writing").
 Energy ("Reading", "Playing").

Satisfaction equals
 Fasting ("Having the stomach").
 Eating ("Having the food").

Weather equals
  Cold ("Freeze", "Snow").
  Heat ("Wet", "Dry").
  Heavy ("Rainy", "Thunderous).
  Light ("Flashy", "Bossy").

 Breed equals
  Breadwinner (Philosopher).
  Sibling (Security).



DIVINITY SHORTCUT

Spirit equals
 God ("Goodness", "Mercy").
 but
 Satan ("Misdirection", "Poison").

Activity equals
 Truth ("Confession", "Concept").
 Correctness ("Memory", "Remember").
 Solution ("Forgiveness", "Chastity").

Passivity equals
 Content ("Population", "Moderation").
 Validity ("Requirement", "Agreement").
 Shape ("Emotion", "Attachment").

Humanity equals
 World-Home ("Biology", "Audibility").
 World-Person ("Deed", "Will").

History equals
 Religion ("Have faith and profit", "Doubt and get beaten").
 MicroBiology ("Chemistry", "Energy").

Refreshment equals
 Game ("Music", "Pictures").
 Feast ("Food", "Drinks").

Sanctity equals
 Heaven ("Belief of the soul").
 but
 Hell ("Doubt of the soul").

Spirituality equals
 Existence ("Masculine", "Feminine").
 Reality ("Time", "Position").
 World ("Constellation", "Self").

Flesh equals
 Soul ("Perspective", "Reality").
 Body ("Weight", "Height").

Integrity equals 
 Professionality ("Priest", "Brother").
 Personality ("Administrator", "Politician").

Partiality equals
 Binary ("Day", "Night").
 Density ("Cloud", "Machinery").

Commonality equals
 Wisdom ("Caution", "Professionalism").
 Understanding ("Caution is the nature in professionalism", "Conscience is a deviation in professionalism").


SOME SHORTCUTS INCLUDE


 Artificial Intelligence equals ("Illusions", "Magic").

 Structures equals ("Anomalies", "Certainties").

 Contact equals ("Temporal", "Standing").

 Enemy equals ("Idiot", "Demon").

 Frequency equals
 Life ("Conception", "Composition").
 Matrix ("Left", "Right").
 Charisma ("Live", "Love").

 Signals equals ("Radical detection", "Radical seclusion", "Radical Terminal").

 Inspiration equals ("ForThisNaming", "God mode", "Web mode").
 
 Sensitivity equals ("Lines", "Concoction", "Spirit").

 Sensibility equals ("Perspective", "Awareness").

 Plastic Chemistry equals ("Description", "Space", "Technology", "Condition").

 Technology equals
  Low Visibility ("Network", "Data", "(Airways)", "(Waterways)").
 High Visibility ("Connection", "Strength", "(Roadways)", "(Railways)").
 
 Passion equals
  Truth Motive is ("Energy for Philosophy", "Defense for Philosophy").
  But
  Error Motive is ("Delay for Addiction", "Toxicity for Addiction").

 Intelligence equals ("Talent for Subject", "Learnacy for Subject").

 Intelligence Chemistry equals ("Article", "Observation").

Common Sense equals Detail("Components").

 Time Factor equals 
  Terminal ("Now", "Later" "Start Time to End Time").
 Binary ("New", "Old", "Estimated").

Dynamics Factor equals
 Terminal ("Long Term", "Short Term", "Variable Term").       
 Binary ("Yes", "No", "Maybe").
 Condition ("True", "False", "Not True", "Not False").

Breath equals ("Neurons", 'Electrons", "Brilliance").

Story equals ("Illusion", "Illustration").

Perception equals
Coverage ("Perspective", "Angle").
Mood ("Good Times", "Bad Times").
Idea ("Intuition", "Impression").

Dream(s) equals BeGodly("ItIsDefinitelyPositive", "ContinueMakingProfit").

Composition equals Character("Negative", "Positive").

Economy equals Value("Responsibility", "Time").

Curiosity equals Action("Realization", "Recovery").

Resolve equals Ideology("Resistance", "Discipline").

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